Book - 3D Game Development with LWJGL 3

I recently came across a really well written and free guide/book for using LWJGL 3 titled 3D Game Development with LWJGL 3. It's a good read, especially for new users who want to get up to speed quickly.

It covers a number of topics including:

1 First steps
2 The Game Loop
3 A brief about coordinates
4 Rendering
5 More on Rendering
6 Transformations
7 Textures
8 Camera
9 Loading more complex models
10 Let there be light
11 Let there be even more light
12 HUD
13 Sky Box and some optimizations
14 Height Maps
15 Terrain Collisions
16 Fog
17 Normal Mapping
18 Shadows
19 Animations

The book can be found here.

It can be read online or downloaded in one of the several available formats (.pdf, .epub, .mobi).